Screenshots
About This Game
Animal Crossing: New Horizons is a relaxing life-simulation game that lets you create your own island community and enjoy everyday activities at your own pace. After arriving on a deserted island through Tom Nook’s getaway program, you begin turning an empty piece of land into a personalized home surrounded by animal residents. Nintendo describes the game as a simulation experience with support for up to eight players.
A big part of the experience is exploration. You can spend your days fishing, catching insects, diving for sea creatures, collecting fossils, growing flowers, gathering fruit, and searching for useful materials. Different creatures can appear depending on the season and time of day, giving you plenty of reasons to keep returning to the island.
Customization is another major feature. Players can collect or craft furniture, decorate their homes, place items outdoors, create gardens, and reshape parts of the island. As you progress, terraforming allows you to modify cliffs, rivers, bridges, and slopes, giving you greater freedom to design the island around your preferred style.
The island is also home to a growing community of animal characters. You can choose locations for residents’ homes, talk with them, exchange gifts, and gradually build friendships. Museums, shops, seasonal events, and other activities add variety to everyday island life.
Multiplayer lets friends and family visit each other’s islands and explore together. Nintendo supports up to four players on one system, while local wireless and online play can support up to eight players.
The game has also continued to receive new content. Nintendo released Version 3.0.0 on January 15, 2026, adding features including the Resort Hotel and Slumber Islands, along with additional content for the Nintendo Switch version.
Overall, Animal Crossing: New Horizons focuses on creativity, exploration, collecting, customization, and building a unique island community, making each player’s island and daily routine feel different.


